SEED is a growing virtual world serving as a research tool and professional development opportunity for hundreds of students

SEED is a growing virtual world serving as a research tool and professional development opportunity for hundreds of students

A WORLD TO BUILD AND SHARE

EXPLORE

DFL's transformational approach to professional development allows students to meaningfully contribute to long-term commercial projects, so instead of limiting ambitions to work that can be completed in one or two quarters they can participate in something that might take years to finish, with correspondingly high aspirations.

SEED is our second commercial endeavor and our first immersive 3D world. In development since 2016 with a projected commercial release in 2021, the heart of the project is an adventure-puzzle game set in a world on the brink of environmental collapse: it's an allegorical journey encouraging players to visualize themselves as as agents of positive change.

Teams of 2D and 3D artists, narrative, systems, and level designers, music composers and audio engineers, user researchers, interface designers, software engineers, project managers, testers, and others work together in the lab to evolve the world and bring it to life through music, story, gameplay, interaction, and code.

SEED gameplay is a twist on the tower defense genre: instead of asking players to prevent enemies from reaching the end of a path, SEED asks players to help gentle creatures navigate increasingly challenging paths -- this gameplay montage is from the the game as shown at Geek Girl Con 2018 in Seattle
A WORLD TO BUILD AND SHARE

DFL's transformational approach to professional development allows students to meaningfully contribute to long-term commercial projects, so instead of limiting ambitions to work that can be completed in one or two quarters they can participate in something that might take years to finish, with correspondingly high aspirations.

SEED is our second commercial endeavor and our first immersive 3D world. In development since 2016 with a projected commercial release in 2021, the heart of the project is an adventure-puzzle game set in a world on the brink of environmental collapse: it's an allegorical journey encouraging players to visualize themselves as as agents of positive change.

Teams of 2D and 3D artists, narrative, systems, and level designers, music composers and audio engineers, user researchers, interface designers, software engineers, project managers, testers, and others work together in the lab to evolve the world and bring it to life through music, story, gameplay, interaction, and code.

SEED gameplay is a twist on the tower defense genre: instead of asking players to prevent enemies from reaching the end of a path, SEED asks players to help gentle creatures navigate increasingly challenging paths -- this gameplay montage is from the the game as shown at Geek Girl Con 2018 in Seattle
A Growing Campus Resource

COMMUNITY

SEED isn't just a game, it's a growing resource, asset library, and research sandbox for the campus community. The SEED assets and code base can be accessed by anyone in the UW system interested in using them to support student learning, academic research, or personal projects.

Experimenting with VR development? SEED has environments, sounds, and props that can provide inspiration and a considerable head start. Curious about UI design? SEED has a flexible UI framework that can be used to support interaction design research.

Each quarter students propose enhancements or related investigations (e.g., testing controls for accessibility, understanding how many actions users can comfortably recall without visual prompts, and the like) Production milestones are scoped to the academic calendar with the ultimate goal of shipping a complete retail product.

Music composition interns practice working across genres and partner closely with artists and software engineers to create unified work -- This brief video demonstrates a musical motif composed to support this magical character in an abstract, ethereal world
A Growing Campus Resource

SEED isn't just a game, it's a growing resource, asset library, and research sandbox for the campus community. The SEED assets and code base can be accessed by anyone in the UW system interested in using them to support student learning, academic research, or personal projects.

Experimenting with VR development? SEED has environments, sounds, and props that can provide inspiration and a considerable head start. Curious about UI design? SEED has a flexible UI framework that can be used to support interaction design research.

Each quarter students propose enhancements or related investigations (e.g., testing controls for accessibility, understanding how many actions users can comfortably recall without visual prompts, and the like) Production milestones are scoped to the academic calendar with the ultimate goal of shipping a complete retail product.

Music composition interns practice working across genres and partner closely with artists and software engineers to create unified work -- This brief video demonstrates a musical motif composed to support this magical character in an abstract, ethereal world
TRY THE GAME!

DOWNLOAD

You can download and play an in-progress demo of SEED! Currently the game only runs on PCs with Windows, but we'll be releasing a Mac version in the future.

Minimum System Requirements:

  • 64-bit processor, Intel Core i3-2130 (3.4 GHz)/AMD FX-4100 (3.6 GHz)
  • OS: Windows 7 and up (64 bits)
  • Memory: 8 GB RAM
  • Graphics: 2 GB, GeForce GTX 1050 (Legacy GPU: GeForce GTX 660) / Radeon R7 370
  • Storage: 4 GB available

Recommended System:

  • 64-bit processor, Intel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz)
  • OS: Windows 7 and up (64 bits)
  • Memory: 8 GB RAM
  • Graphics: 4 GB, GeForce GTX 1060 /Radeon R9 390 (Legacy GPU: GeForce GTX 970)
  • Storage: 4 GB available

NOTICE:

This is pre-alpha code. There are known issues with performance on lower spec systems -- we recommend running this version of SEED on at least the minimum suggested configuration. As with all alpha releases there may be undiscovered issues -- use your best judgment when deciding to download test builds. DFL is not responsible for any issues you may encounter with the SEED demo.

DOWNLOAD SEED DEMO

Installation:

  1. Click the "DOWNLOAD SEED DEMO" button above and save SEED.exe to a location on your hard drive (make sure you have at least 4GB of available storage)
  2. Launch SEED-Demo.exe (if you see a "Windows protected your PC" dialog, click "More info" and then "run anyway"
  3. Choose the location to install the game
  4. From the install directory, launch "ECCC-2019.exe"
  5. Choose the resolution and graphics quality from the configuration dialog
  6. Play the game!
TRY THE GAME!

You can download and play an in-progress demo of SEED! Currently the game only runs on PCs with Windows, but we'll be releasing a Mac version in the future.

Minimum System Requirements:

  • 64-bit processor, Intel Core i3-2130 (3.4 GHz)/AMD FX-4100 (3.6 GHz)
  • OS: Windows 7 and up (64 bits)
  • Memory: 8 GB RAM
  • Graphics: 2 GB, GeForce GTX 1050 (Legacy GPU: GeForce GTX 660) / Radeon R7 370
  • Storage: 4 GB available

Recommended System:

  • 64-bit processor, Intel Core i7-3930K (3.2 GHz)/AMD Ryzen 5 1600 (3.2 GHz)
  • OS: Windows 7 and up (64 bits)
  • Memory: 8 GB RAM
  • Graphics: 4 GB, GeForce GTX 1060 /Radeon R9 390 (Legacy GPU: GeForce GTX 970)
  • Storage: 4 GB available

NOTICE:

This is pre-alpha code. There are known issues with performance on lower spec systems -- we recommend running this version of SEED on at least the minimum suggested configuration. As with all alpha releases there may be undiscovered issues -- use your best judgment when deciding to download test builds. DFL is not responsible for any issues you may encounter with the SEED demo.

DOWNLOAD SEED DEMO

Installation:

  1. Click the "DOWNLOAD SEED DEMO" button above and save SEED.exe to a location on your hard drive (make sure you have at least 4GB of available storage)
  2. Launch SEED.exe (if you see a "Windows protected your PC" dialog, click "More info" and then "run anyway"
  3. Choose the location to install the game
  4. From the install directory, launch "ECCC-2019.exe"
  5. Choose the resolution and graphics quality from the configuration dialog
  6. Play the game!